I relocated to University of California, San Diego in August 2007. Here I am continuing my work on mobile ubiquitous computing, studying the use of new technologies such as games and mobile applications. I am affiliated the Ubiquitous Computing Research Group where I for example work with Bill Griswold and others on the 'Campus of the Future'.
Until this summer I was affiliated the Equator group which was a UK wide research project investigating issues in ubiquitous computing. I worked on mobile games and projects involving fitness technologies and activity tracking; we focused on how ubiquitous computing can be used to motivate people to become more active. I presented some of our work at UbiComp 2006 in Irvine. I also work with location-based games, based on the notion of 'seamful' design. Before that, I explored the use of entertainment media in the home, in particular TV and video. The work has been published in CHI 2006 and we have an upcoming journal publication. For a more detailed description of my projects go to my 'Current Activities' page.
I received my PhD from the IT University of Copenhagen on December 1st 2004. The title of the dissertation is 'The Context Gap: An Essential Challenge to Context-Aware Computing'; it can be obtained on request and very soon from a link here. In my dissertation I discuss the context gap, an inherent gap between the human lived experience and the representation that technology can provide or measure by way of sensors or other types of input. The context gap was investigated through three empirical case studies and was shown to be very relevant to the analysis of context-aware computing. For a less time consuming read, feel free to look at the summary. Under personal I have a page of pictures from the event and the following party.
During my PhD I conducted a case study in collaboration with Professor Paul Dourish, during a stay at UC Irvine from November 2004 to March 2004. I was affiliated the department of Information and Computer Science, working on the project 'Active Campus' together with fellow researchers at UC San Diego.
My research is within human-computer interaction and ubiquitous computing. I study people's interaction with these technologies in real environments, and hope to inform developers and designers of new ways to design and use technology. I am interested in studying more subtle social interactions with state-of-the-art technologies such as larger ambient information displays or small tangible interfaces. My interests spans from users' interaction with very work focussed technologies to more leisure-oriented systems, such as games and home-entertainment systems.
